Ron Lemen is an illustrator/painter, educator, and designer.
Ron's career first took off in the Action Sports Industry working as a board graphic illustrator, layout artist, logo and product designer. From there he turned to sequential story telling as well as doing book covers, interior illustrations and the newly emerging market of concept design. During this time he went back to train, found and graduated from the Atelier System. He was also mentored by Sebastian Capella, Spanish portrait virtuoso.
Ron has been a concept designer and art director in the video game and film industry for 15 years with dozens of clients including Harmony Gold, Amazon, Sony, Activision, Ubi Soft, Mattel and more. Now freelancing full-time, his clients include Upper Deck, Dragon lance, White Wolf, Time Warner, Wizards of the Coast, Image Comics, Birdhouse Projects, Ride Snowboards, Disney, and more.
In addition to illustrating and Portrait Painting, Ron has been an art instructor for nearly 25 years, teaching for X-Train, LAAFA, CGMA, Gnomon, Studio 2nd Street, Park Blvd Studios, Sony, The Art Department, and Rev Art Academy.
What colors are on your palette?
Lester, thank you for asking, and the palette consists of Titanium White, Cad Yellow Pale, Cad(Cadmium) Yellow Orange, Cad Red Light, Alizarin Crimson, Red Rose Deep, Ultramarine Blue, Cerulean Blue, Viridian Green and Ivory Black, or, the full color palette designed by the Munsell System and my former mentor Sebastian Capella. It can guarantee just about every color out in front of you minus fluorescent hues and novelty hues. If you go back and read my color theory series I talk about the use of this palette in many of them.